local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 21004
L0_1.ActorAlias = "21004"
L1_1 = {}
L1_1.q2100401 = 2100401
L1_1.q2100402 = 2100402
L1_1.q2100480 = 2100480
L1_1.q2100481 = 2100481
L1_1.q2100403 = 2100403
L1_1.q2100410 = 2100410
L1_1.q2100411 = 2100411
L1_1.q2100412 = 2100412
L1_1.q2100413 = 2100413
L1_1.q2100414 = 2100414
L1_1.q2100420 = 2100420
L1_1.q2100421 = 2100421
L1_1.q2100422 = 2100422
L1_1.q2100430 = 2100430
L1_1.q2100431 = 2100431
L1_1.q2100431 = 2100432
L1_1.q2100440 = 2100440
L1_1.q2100450 = 2100450
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = CutsceneType
L3_1 = L3_1.TIME_LINE_PREFAB
L2_1.type = L3_1
L2_1.resPath = "ART/Cutscene/Cs_LYIQ21004_TheLostTreasure"
L2_1.canSkip = false
L3_1 = CutsceneInitPosType
L3_1 = L3_1.FREE
L2_1.startPosType = L3_1
L3_1 = {}
L4_1 = 0
L5_1 = 0
L6_1 = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.startOffset = L3_1
L2_1.keepCamera = false
L1_1.Cutscene1 = L2_1
L2_1 = {}
L3_1 = CutsceneType
L3_1 = L3_1.TIME_LINE_PREFAB
L2_1.type = L3_1
L2_1.resPath = "ART/Cutscene/Cs_LYIQ21004_TheLostTreasure_Contact"
L2_1.canSkip = false
L3_1 = CutsceneInitPosType
L3_1 = L3_1.FREE
L2_1.startPosType = L3_1
L3_1 = {}
L4_1 = 0
L5_1 = 0
L6_1 = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.startOffset = L3_1
L2_1.keepCamera = false
L1_1.Cutscene2 = L2_1
L0_1.InterData = L1_1
L1_1 = {}
L1_1.Alias = "Npc221101"
L1_1.ID = 221101
L0_1.Soraya = L1_1
L1_1 = {}
L1_1.alias = "Paimon"
L1_1.script = "Actor/Quest/Q352/Paimon"
L1_1.id = 1005
L2_1 = {}
L2_1.x = 0
L2_1.y = 0
L2_1.z = 0
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0
L2_1.y = 0
L2_1.z = 0
L1_1.rot = L2_1
L0_1.Paimon = L1_1
return L0_1
